Properties modify the behaviour of the BasicCard Class Library.
Properties can be specified by use of basiccard.properties file.
E.g. properties specify which card readers are used.
Namespace: BasicCardAssembly: BasicCard (in BasicCard.dll) Version: 2.5.2.0 (2.5.2.0)
Syntax
C# |
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[CLSCompliantAttribute(true)] public class Properties : Properties |
Visual Basic |
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<CLSCompliantAttribute(true)> Public Class Properties Inherits Properties |
Visual C++ |
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[CLSCompliantAttribute(true)] public ref class Properties : public Properties |
F# |
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[<CLSCompliantAttribute(true)>] type Properties = class inherit Properties end |
Remarks
Properties are automatically loaded from basiccard.properties file. The file will be searched (in this order) in:
- AssemblyDir - The directory where this assembly is located.
- CommonApplicationData - The directory that serves as a common repository for application-specific data that is used by all users. In case of a Unix based OS /etc/ is used.
- ApplicationData - The directory that serves as a common repository for application-specific data for the current roaming user. In case of a Unix based OS /home/$user/.config/ is used.
For Compact Framework only the AssemblyDir is used.
Property values containing multiple values should be separated by use of ';'.
The basiccard.properties file must be XML encoded. See example basiccard.properties file included within BasicCard .Net SDK for more details.
Inheritance Hierarchy
Thread Safety
Static members of this type are safe for multi-threaded operations. Instance members of this type are safe for multi-threaded operations.