Store a 24 bit value in this buffer at given byte position.
If index is above current length then unused bytes are set to 0,
value is appended at specified position and length is increased.
Namespace: BasicCardAssembly: BasicCard (in BasicCard.dll) Version: 2.5.2.0 (2.5.2.0)
Syntax
C# |
---|
public void Set24BitInt(
int byteIndex,
int value
) |
Visual Basic |
---|
Public Sub Set24BitInt (
byteIndex As Integer,
value As Integer
) |
Visual C++ |
---|
public:
void Set24BitInt(
int byteIndex,
int value
) |
F# |
---|
member Set24BitInt :
byteIndex : int *
value : int -> unit
|
Parameters
- byteIndex
- Type: System..::..Int32
Byte position for storing.
- value
- Type: System..::..Int32
Value to store.
Exceptions
See Also